The witch living in the deep of the woods is a powerful archetype; her story has been retold countless times in myth and tale. This type of witch is often a Faerie Witch. Faerie Witches appear to be living in solitude, usually in a sylvan setting. In reality, they often live in large communities of fey, serving as an ambassador to travelers moving through the area.The Faerie Witch can appear as a beautiful Sídhe princess, a matronly faerie godmother or even as a hideous hag. The Faerie Witch’s clothing varies from character to character. Some of them choose to dress down, while others dress with a flair for the bizarre. Their homes appear welcoming, but also very unnatural in a forest setting. The homes are typically well kept with splendid gardens outside. NPC faerie witches are usually Even or Half-Elven, since elves are native to the same geographical locations as the Faerie tradition. Role: Faerie witches spend much of their time conversing with the local fey. They take care of the plants and animals near their home, building large gardens of flowers and vines in the surrounding area. As witches, their chief concerns are brewing helpful potions, studying the ways of nature and using their divination magic to watch the forest area they protect.Faerie Witches easily form alliances with rangers and druids living in the same area. They will often inform these allies of local happenings and sometimes offer their magical services to them.Joining this Tradition: Faerie Witches join this tradition in a variety of ways. A common way is when a small child becomes lost in the wilderness and an existing Faerie Witch finding the child. Another Faerie Witch may receive a vision from her patron to teach a Neophyte Faerie Witch the traditions. Other times, a person may become divinely inspired, and attempt to seek out an existing Faerie Witch to train under.The Faerie Witch must learn Elf or Sylvan as one of their starting languages.On the Vernal Equinox, Faerie Witch covens gather to celebrate the beginning of spring. These celebrations vary by coven, but are usually extremely joyous gatherings. On the Autumnal Equinox, Faerie witch covens become much more serious, gathering to prepare for the oncoming winter.Like the Seelie and Unseelie Fae, Faerie Witches divide themselves into Summer and Winter courts. These alliances often have more meaning to them than alignment.Leaving this Tradition: A Faerie Witch who ceases to revere and respect her homeland or betray the trust of the local fey will lose her powers, until she can atone. She loses any spells or occult powers she has learned.Occult Powers: The Faerie witch lives in the world of magic, her connection to the “real world” can seem to be only tangential to her relationship to the worlds of deep faerie magic.Least, 1st Level: Familiar. The faerie witch gains a familiar. This familiar will be of a creature that is common to the world of the fae. It can appear as a normal animal, but there could something different or off about it. Examples of these familiars might be winged cats or talking dogs. The “specialness” of the familiar in question will never be something great, but it will set them apart from others of their kind.Lesser, 7th Level: Speak to Plants and Animals. Three times per day, the Faerie Witch may speak to plants or animals. The conversation is limited to the intelligence of the creatures involved, but the witch might still discover a great deal about the surrounding land.Minor, 13th Level: Fey Shape. Once per day, the faerie witch can polymorph herself into any type of faerie creature and back. The creature in question must be of comparable size. So, a human faerie witch can change herself into a dryad, sylph or even a hag, but a pixie is not possible. The witch gains the powers of the creature and retains her ability to case spells, but she also suffers from that creature’s associated weaknesses. She retains her own hit points and level.Once the faerie witch reaches this level, she gains the fae’s intolerance of cold iron. Any iron weapon (not forged steel like most weapons) will do an additional 1d6 points of damage to the witch if touched, similar in the way Holy Water damages undead or fire damages living creatures. Unless a weapon is specifically listed as being cold-forged iron, then assume it is not.Greater, 19th Level: Witch’s Curse. The witch can place a powerful Curse on one creature once per day. The curse can be of any sort, but will usually bestow a -4 to all to hit rolls and -2 to any saving throw rolls. Witch curses are quite powerful and require the use of two (2) remove curse spells to be fully removed.Major, 25th Level: Shape Change. Once per day, the witch may change her shape to any type of natural animal indigenous to her area, as per the spell Shape Change. For 1 turn per level, the witch may move freely back and forth between her animal and human forms. Once the form is chosen though, that is the only form she can use for the day. So, a witch may choose to change between the forms of human and fox, but cannot go between fox, human and bird. Once the duration has expired, the witch reverts back to human form.Superior, 31th Level: Fae Apotheosis. The faerie witch has spent so much time among the realms of the fae that she is considered to be a creature of faerie herself. The damage she receives from cold-forged iron increases to 1d8, but she gains immunity to disease, an increased life span similar to that of an elf and the ability to use items that are restricted to elves. She is treated as an elf for game purposes. Special Benefits: Faerie witches often have many allies in Sylvan settings. Her ability to speak with the other fey races is often very helpful.Special Restrictions: Faerie Witches tend to be more neutral, but no other alignment restrictions are clearly drawn.Equipment: The tool of this tradition is the wand. The wand is often made from a branch of the oldest tree in the Faerie witch’s forest. Preferred/Barred Covens: Faerie witches tend to be a bit xenophobic, so most covens that a faerie witch will belong to are made up of other faerie witches.Relationship to the Goddess/Patron: The Faerie witch views the Goddess as nature itself. As a Faerie witch takes care of the plants and animals around them out of respect to the Goddess.Source/Views of Magic: Like most witches, the Faerie Witch views her magic as a manifestation of the Goddess. The source of her magic is the great forest. This obviously puts them on good terms with druids, who view their magic in a similar light.Archetypes: Most Faerie Witches see little use in the Law vs. Chaos axis. Nature is both and neither, so why should they choose? Most tend towards neutral if for no other reason than good or evil acts attract attention, something they dislike.Other: Faerie Witches tend not to hoard much wealth, but their homes are well kept, and some are ornamented with works of art. The yards of the Faerie witches’ homes are usually filled with lavish gardens, which may give the appearance of wealth, but more often than not Faerie Witches will have little to no money.Source:http://timbrannan.blogspot.com/2013/05/castles-crusades-witch.html
Castles & Crusades Witch Images
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